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Antoine Destailleurs
Antoine Destailleurs
Senior Character Artist @Mighty Canvas
Bordeaux, France

Summary

Senior Character Artist @MightyCanvas.

Character Art teacher @Artside

I like to sculpt and draw stuff.

Skills

Digital SculptingCharacter ModelingCreature ModelingCharacter Design3D ModelingRetopologyPBR Texturing

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
Substance 3D Painter
Substance 3D Painter
Marvelous Designer
Marvelous Designer
Unity
Unity
Unreal Engine
Unreal Engine
3DCoat
3DCoat
Photoshop
Photoshop
Keyshot
Keyshot
Marmoset Toolbag
Marmoset Toolbag
Aseprite
Aseprite

Experience

  • Senior Character Artist at Mighty Canvas
    AF
    September 2025 - Present

  • Senior Character Artist at Romero Games
    June 2025 - September 2025

    As part of a wider industry layoffs tied to Microsoft's July 2025 restructuring the project was cancelled.

    - 3D Modeled important narrative characters

    - Worked closely with the art director to develop the character art direction

  • 3D Character Artist at Asobo
    Bordeaux, FR
    April 2024 - June 2025

    - 3D Modeled important narrative characters.

    - 3D Modeled most of the enemies.

    - 3D Modeled various Faces

    - Worked closely with game designers to develop their vision.

    - Worked closely with technical animators to ensure the models would deform properly.

    - Did some outsourcing management and integration.

  • 3D Character Artist // Character Designer at Avalon
    AF
    August 2022 - January 2024

    I handled and shaped the Character Art development of Avalon. The company was founded by leaders from games including EverQuest, Call of Duty, Diablo, God of War, Assassin’s Creed and Elden Ring among others.

    - Created 2D concepts for characters.

    - 3D modeled base bodies, armors, outfits, weapons and creatures.

    - Created customization pipeline (MMO-type customization).

    - Managed the outsourcing by giving feedbacks and reworking some of their assets.

    - Worked closely with partners to develop an inovative character creation tool.

  • Freelance Character Artist at Studio 145
    January 2022 - August 2022

    I worked on multiple projects during my time as Freelancer.

    - Designed and modeled some armors.

    - Designed and modeled creatures.

    - Modeled Character Skins.

    - Modeled hard surface characters and vehicules.

  • Character Artist at ASOBO Studio
    Bordeaux, France
    July 2021 - December 2021

    I created various faces, bodies and clothes for NPCs and equipments for the main character. I also did some animals, weapons and props.

    I learned a lot about creating realistic assets and had the opportunity to learn how to use Asobo’s game engine.

  • Character Artist at Appeal Studios
    Charleroi
    July 2019 - August 2019

    Worked on a set of clothes (modeling, retopo, baking and texturing) for unnanounced "Project S".

  • Feelance Character designer at aQuadiun
    April 2018 - June 2018

    Freelance Character Designer on Galaxy Champions TV

  • HairDash Internship at CleanCutGames
    FR
    July 2018 - August 2018

    Pixel Art Character Design and animation.