Swift is a graduation project developped by 7 students.
I am the character designer and modeler of the project.
Here is the torso of the characters we're controlling. I had a lot of fun designing it and modeling it. I learned a lot of things on hard surface modeling thanks to this project.
A big thanks to Alexandre Villiers-Moriamé (https://www.artstation.com/cafou) our art director who did the liquid gold material used on the shoulder pads and gave me many feedbacks during the creation of this torso.
32K Triangles for the torso.
How the torso will look like under one of our devotees armor.